Critical Strike Portable Wiki
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{{Game Infobox
 
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|title = Critical Ops
 
|title = Critical Ops
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|developed by = [[Critical Force Entertainment]]
 
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C-OpsAppIcon.png|App icon pre-0.9.6
 
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Winterfest.jpg|Winterfest themed app icon.
 
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Revision as of 11:07, 31 January 2020

Critical Ops (commonly abbreviated as C-OPS) is a tactical first person shooter developed by Critical Force Entertainment and functions as the sequel and successor to Critical Strike Portable, which was released on August 14, 2015 on the browser version of Facebook[4], but then later moved to Facebook Gameroom on August 30, 2016. It was released on September 30, 2015 for Google Play.[5] The official release for the App Store had been soft launched for selected countries on May 2, 2016.[6] The game was also released on June 30, 2017 for Amazon.

Like its predecessor, it is primarily based off the game mechanics of Counter Strike. However, Critical Ops has a more detailed aesthetic, bigger maps and more weapons, along with the addition of weapon skins. The game currently has three selectable gamemodes, twenty two weapons and six maps. Critical Ops does not include maps based on those from other games such as Dust 2 from Counter Strike or any of the maps from Critical Strike Portable, and does not currently support community-made maps. [7] The PC platform of Critical Ops was deactivated on July 10, 2017[8][1] claiming that it was taking huge amounts of resources and time for a fraction of the total amount of players and due to Critical Force's primary focus on mobile.[9]

Development

M4Ops PreAlpha

Early gameplay from December 2, 2014.

Critical Force Entertainment began testing early stages of Critical Ops during the final updates to Critical Strike Portable and released pre-alpha gameplay footage during this time. Then on April 5, 2015, Critical Force Entertainment began accepting selected requests from players to test the game out. These players needed to try find and fix any bugs found. They also wanted the game to be as stable as possible before the alpha release. During that time, it was referred to as Critical Strike Portable Sequel.

As popularity grew, Critical Ops then entered open alpha phase on September 30, 2015, merely for players to give feedback on the game. It was only released for the browser version and Android devices.

On March 9, 2016, 100 closed alpha invites were sent to selected emails for testing of the iOS build.[2] Five days later, on March 15, 2016, another 100 invites were sent.[3] Eventually, soft launches began on May 2, 2016 starting with Singapore and later on, other countries.[10]

On August 30, 2016, the game moved all following updates after patch 0.6.0.7 from the browser version to Facebook Gameroom due to an increasing number of browsers dropping NPAPI plugins, including Unity Web Player, the one Critical Ops ran on.[11] Then on October 19, 2016, the browser version was removed completely leaving only a link to Facebook Gameroom.[12]

On May 14, 2017, Critical Force announced that the game would become exclusive to mobile platforms explaining that supporting the PC version took too much time and resources and added that they wanted to be the top mobile first person shooter game. It was shut down on July 10, 2017.

Gameplay

Critical Ops retains the same objective as Critical Strike Portable; to eliminate the opposing team in an attempt to stop them from achieving their assigned objective. Players can choose to be either Counter-Terrorists or Terrorists. An initial buying intermission is given before a match starts and when this interval ends, each team can start hunting for enemy players.

Players are currently three gamemodes to play:

  1. Defuse: A scenario where the Terrorists try to plant the C4. The Counter-Terrorists are assigned to stop them. The game can also end when all the players from one of the two teams are eliminated.
  2. Deathmatch: Teams are assigned to contribute to their total kill count and raise it higher than the enemy kill count until time runs out.
  3. Gun Game: Players start off with the MP5, and work their way up 15 levels, each of them being a different weapon. You earn a level and a new gun for each enemy player you kill, and when you reach level 15 you must get a kill with your knife to win.

A shop is included in the main menu where players can purchase credits (or earn them through Missions) to open skin packs to get weapon skins by random. 

Much of the controls remain the same.

Controls

Main article: Controls

Weapons

Melee

Pistols

Submachine guns

Assault Rifles

Shotguns

Sniper Rifles

Gear

Grenades

Other

System Requirements

Android Android iOS
Version Android 4.4+ iOS 10.0+
RAM 1 GB+ 1 GB+

Note: these requirements assume that you have downloaded the game from either Google Play or the App Store. Emulators and rooted devices are not supported and therefore not taken into account.

Trivia

  • Before its alpha release, it did not have an actual name, constantly referred to as the "Critical Strike Portable Sequel".
  • On June 7, 2016, Critical Ops reached 5,000,000 downloads on Android.
  • On November 21, 2016, Critical Ops reached 10,000,000 downloads in total.
  • On June 13, 2017 Critical Ops reached 20,000,000 downloads in total.

Gallery

External Links

References